A Solstice error page will now show when this occurs to inform administrators. When intermittent network issues prevent signage content from being loaded, Solstice will now retry every 30 seconds to attempt to recover. The redesign of the signage process in the latest release also avoids the need for a legacy safeguard to prevent boot loops that could cause signage to be disabled indefinitely. Solstice will no longer reboot when it encounters memory leaks in third-party signage feeds-only the signage process will be restarted. This has significantly improved digital signage stability and overall Solstice stability. The resulting storage space limitation could also cause Solstice software updates to fail.ĭigital signage on Solstice has been redesigned to run in a dedicated resource stack outside of the content sharing pipeline of the Solstice Pod. When the Pod’s flash space for caching was full, digital signage would operate in streaming mode (no caching), using more network bandwidth. Previously, the data stored for previously applied signage feeds was not deleted. If the total size of a signage feed exceeds 2 GB, some content will still need to be downloaded when the feed is replayed.Ĭache handling and cleanup was improved to prevent the internal disk from filling up after multiple digital signage URLs have been applied in succession. This helps avoid excessive network usage while the Pod is displaying digital signage feeds. Cache space for digital signage on the Solstice Pod’s internal flash drive was doubled from 1 GB to 2 GB.
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